

Xojo is a modern, powerful programming language with an IDE that simplifies all kind of tasks related your project creation and deployment. One such helpful feature is the UI layout design; you can find it under the Library Panel, it’s a meaningful collection of graphic classes (Controls) ready to use in our apps. Nov 26, 2016 Xojo (formerly Real Studio, and even earlier Real Basic) – object-oriented, cross-platform, visual application development environment for Mac OS X, Linux, Windows, iOS, and Raspberry PI, which allows you to develop a convenient and lightweight application, utilities, software (including console). New in 2016r2. An iOSLocation allows the user to request location coordinates and updates from the device. Jul 13, 2016 @Tim P Problem 4 Xojo 2016r2 completely unusable when opening my big project (Answers.) No idea why. Sampled, and sent in possibly the lamest bug report ever. If you have a project that demos the problem attaching that to the report would be good You can add it privately. Aug 02, 2016 It depends on what you want to do. Xojo will make it easy for you to write easy apps, there are things that are hard to do. The Tableview is not nearly as powerful and you don’t have close to the same amount of widgets. You of course have the canv. Jan 16, 2018 Updated iOS project for Xojo 2016r2. 6.0 (July 6, 2016) Asynchronous testing is now possible through the AsyncAwait(maxSeconds) and AsyncComplete methods. Projects were refactored to allow asynchronous testing. Asynchronous tests added. 5.0 (March 29, 2016) TestGroup Setup and TearDown events will run around each test method.
A Unit Testing framework for Xojo.
Refer to the wiki for usage instructions and an example.
You can contribute to XojoUnit in two ways:
Don't send me emails with your updated project.
These steps notify the XojoUnit maintainers so that the change can be reviewed for inclusion in XojoUnit.
Here is a helpflow Github workflow document I found:http://www.eqqon.com/index.php/Collaborative_Github_Workflow
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Frankly, this is all still new to me so we'll see how it goes!
If you actively submit good changes, I'll probably make you a Contributor so that I don't have to process all your pull requests.
Xojo 2016 Release 2 or later is required to use XojoUnit with iOS.
6.5 (Jan. 16, 2018)
Controller.Duration.6.4 (Jan. 12, 2018)
TestGroup.Setup event raised an Exception, the Duration would be wrong. No longer.6.3 (Dec. 16, 2016)
TestGroup.StopTestOnFail property. If True, the first Fail will stop a test. A TestGroup can be set to stop when it is first added, it can be set in the Setup event, or an individual test can set it for that lone test.ExportTestResults to be more compatible with JUnit.6.2 (October 21, 2016)
6.1 (October 18, 2016)
6.0.2 (October 6, 2016)
--rununittests <path> argument on the command line.6.0.1 (July 14, 2016)
6.0 (July 6, 2016)
AsyncAwait(maxSeconds) and AsyncComplete methods.5.0 (March 29, 2016)
4.6.1 (December 22, 2015)
4.6 (September 21, 2015)
4.5.1 (August 27, 2015)
4.5 (June 2015)
Paul Lefebvre (paul@xojo.com)