Xojo 2016r2Xojo

Xojo is a modern, powerful programming language with an IDE that simplifies all kind of tasks related your project creation and deployment. One such helpful feature is the UI layout design; you can find it under the Library Panel, it’s a meaningful collection of graphic classes (Controls) ready to use in our apps. Nov 26, 2016 Xojo (formerly Real Studio, and even earlier Real Basic) – object-oriented, cross-platform, visual application development environment for Mac OS X, Linux, Windows, iOS, and Raspberry PI, which allows you to develop a convenient and lightweight application, utilities, software (including console). New in 2016r2. An iOSLocation allows the user to request location coordinates and updates from the device. Jul 13, 2016  @Tim P Problem 4 Xojo 2016r2 completely unusable when opening my big project (Answers.) No idea why. Sampled, and sent in possibly the lamest bug report ever. If you have a project that demos the problem attaching that to the report would be good You can add it privately. Aug 02, 2016  It depends on what you want to do. Xojo will make it easy for you to write easy apps, there are things that are hard to do. The Tableview is not nearly as powerful and you don’t have close to the same amount of widgets. You of course have the canv. Jan 16, 2018 Updated iOS project for Xojo 2016r2. 6.0 (July 6, 2016) Asynchronous testing is now possible through the AsyncAwait(maxSeconds) and AsyncComplete methods. Projects were refactored to allow asynchronous testing. Asynchronous tests added. 5.0 (March 29, 2016) TestGroup Setup and TearDown events will run around each test method.

A Unit Testing framework for Xojo.

How to Use

Refer to the wiki for usage instructions and an example.

How to contribute

You can contribute to XojoUnit in two ways:

  • submit changes from your Fork of XojoUnit
  • request to become a Contributor

Don't send me emails with your updated project.

Forking XojoUnit

  1. Click the Fork button at the top.
  2. Make your changes.
  3. Push your changes back to GitHub.
  4. Create a 'Pull Request' for your changes.

These steps notify the XojoUnit maintainers so that the change can be reviewed for inclusion in XojoUnit.

Here is a helpflow Github workflow document I found:http://www.eqqon.com/index.php/Collaborative_Github_Workflow

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Frankly, this is all still new to me so we'll see how it goes!

Becoming a Contributor

If you actively submit good changes, I'll probably make you a Contributor so that I don't have to process all your pull requests.

Requirements

Xojo 2016 Release 2 or later is required to use XojoUnit with iOS.

Release Notes

6.5 (Jan. 16, 2018)

  • Added 'Run Until Fail' button to Desktop. Tests will continue to run in a loop until one fails. 'Stop Tests' will stop after the last test if running in a loop, or immediately if not. If you want to stop looping tests right away, press 'Stop Tests' twice.
  • Added more contextual menus to Desktop (Selected Failed Tests, Select One Test).
  • Better updating of results and summary on Desktop. Also means less flicker on Windows.
  • Better handling of Controller.Duration.
  • Added more Currency tests.
  • Disabled Run button and added progress wheel to iOS.
  • Added Test Timers.

6.4 (Jan. 12, 2018)

  • Fixed bug where asynchronous tests will yield time to other TestGroups.
  • Desktop will update UI as tests run and allow Stop.
  • More Desktop contextual menus.
  • Running tests in Desktop with no groups selected will no longer show the useless wheel.
  • If the TestGroup.Setup event raised an Exception, the Duration would be wrong. No longer.
  • Test message in Desktop is now read-only.

6.3 (Dec. 16, 2016)

  • Added TestGroup.StopTestOnFail property. If True, the first Fail will stop a test. A TestGroup can be set to stop when it is first added, it can be set in the Setup event, or an individual test can set it for that lone test.
  • Modified projects to properly report tests that did not return a result.
  • Modified ExportTestResults to be more compatible with JUnit.

6.2 (October 21, 2016)

  • Added Assert.Matches and Assert.DoesNotMatch to test strings against regular expressions.
  • iOS project will show failed method names in red.

6.1 (October 18, 2016)

  • Overridden superclass methods will be ignored.
  • 'Tests' that specify a parameter will be ignored.

6.0.2 (October 6, 2016)

  • TestGroup.Constructor no longer requires groupName. Will default to the name of the class if not given.
  • Desktop will once again properly run the tests and quit if given the --rununittests <path> argument on the command line.
  • Export file paths can now contain spaces, but it must be the last argument.

6.0.1 (July 14, 2016)

  • Updated iOS project for Xojo 2016r2.

6.0 (July 6, 2016)

  • Asynchronous testing is now possible through the AsyncAwait(maxSeconds) and AsyncComplete methods.
  • Projects were refactored to allow asynchronous testing.
  • Asynchronous tests added.

5.0 (March 29, 2016)

  • TestGroup Setup and TearDown events will run around each test method.
  • Every test method will start from a fresh copy of the TestGroup.
  • Fixed report indenting.
  • Fixed formatting of doubles in Assert.Fail.
  • Added 'Not Implemented' count and properly update all counts.
  • TestGroup now has an UnhandledException event.

4.6.1 (December 22, 2015)

  • Desktop version will honor groups that are marked as 'Ignore' in code.

4.6 (September 21, 2015)

  • Better command-line parsing and options for console version.
  • Allow filtering by methods.

4.5.1 (August 27, 2015)

  • Messages passed to Assert messages will only show up with the test fails.
  • Changed TestController.Version into a Text for compatibility with iOS.
  • Bug fixes.

4.5 (June 2015)

Xojo 2016r2 How Tall

  • Added iOS.
  • Other stuff.

Xojo 2016r2 How Download

Paul Lefebvre (paul@xojo.com)