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Autodesk Maya 2016 Service Pack 6 includes several important fixes. Refer to the readme for more information. On Windows operating systems, this service pack patches your existing Maya software. Do not uninstall Maya before applying this service pack. On Mac and Linux operating systems.
Thank you for downloading Autodesk ® Maya ® 2016 Extension 2 + Service Pack 1. This document describes known limitations, issues, and fixes in Autodesk Maya 2016 Extension 2 + Service Pack 1. It is strongly recommended that you read this document before you install this release.
On Windows operating systems, this service pack patches your existing Maya 2016 software. Do not uninstall Maya 2016 before applying this service pack. On Mac and Linux operating systems, this service pack is a full product install. Uninstall your existing Maya 2016. Autodesk Maya 2016.5 Extension 2 SP2 + V-Ray Adv 3.52.03 for Maya 2016.5 2 GB Maya® 2016 software is full of new features, performance improvements, and artist-friendly tools that greatly enhance the entire Maya experience. Maya LT can be installed alongside an existing version of Maya. Preferences folders are distinct. Maya LT 2016 supports two licensing methods, User license and Stand-Alone license. For more information about installation and licensing refer to the installation sections in the Maya LT online help. Autodesk Maya 2016 Service Pack 6 includes several important fixes. Refer to the readme for more information. On Windows operating systems, this service pack patches your existing Maya software. Do not uninstall Maya before applying this service pack. On Mac and Linux operating systems.
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Comprehensive 3D animation software. Maya® 3D animation, modeling, simulation, and rendering software offers artists a comprehensive creative toolset. These tools provide a starting point to realize your vision in modeling, animation, lighting, and VFX.
Parallel rig evaluation
All-new system speeds playback and character-rig manipulation.
New sculpting toolset
Model artists can enjoy more artistic and intuitive freedom.
Adaptive foam in Bifrost
Add froth, foam, and bubbles to liquid simulations for realism and detail.
System Requirements:
- Microsoft® Windows® 7 (SP1) and Windows® 8.1 Professional operating system (64-bit)
- Apple® Mac OS® X 10.9.5 and 10.10.x operating system
- Red Hat® Enterprise Linux® 6.5 WS operating system
Animation General:
- MAYA-52935: Soft modification deformer red area should refresh properly in Evaluation Manager modes
- MAYA-53131: Game Exporter – Various fixes for UI organization and default settings
- MAYA-53801: Crash occurs when editing motion path CV curve while camera is attached when Evaluation Manager is enabled in Parallel mode
- MAYA-54009: HIK Panel: HumanIK Examples and Mocap Example buttons are not working, and need to be adjusted to work with online files
- MAYA-55207: Graph Editor: Pivot point is incorrect when scaling normalized curves
- MAYA-55550: HIK: Extreme performance lag regression when Auto keyframe is on and creating skeleton or adjusting its settings or creating a control rig
- MAYA-56147: Crash selecting NURBS curve rig controller in Viewport 2.0 when Evaluation Manager is enabled in Parallel mode
- MAYA-56313: Graph Editor: Tangent handle disappears when key is hidden by Graph Editor Outliner
- MAYA-56364, MAYA-56380: Crash on playback after editing nurbsSurface or nurbsCurve control points when Evaluation Manager is enabled in Parallel mode
- MAYA-56465: Opening scenes with Autokey enabled is much slower than previous versions of Maya, and causes Maya to hang when scrubbing keys
- MAYA-56577: Skinning: Setting values in weight lists is slower when Autokey is enabled
- MAYA-56821: Graph Editor : incorrect values with drivenKeys and clipTime enabled
- MAYA-57263: Visor link to website with Mocap and HIK content does not work
Animation Nonlinear:
- MAYA-52665: Trax: Animation not updating with ghosting
- MAYA-55031: Trax: Crash when creating a blend between two animation clips
Color Management:
- MAYA-50341: Eyedropper values affected by Exposure and Gamma in UV Editor
- MAYA-51999: Color management is turned off after deleting custom transform and clicking cancel to close Preference window
- MAYA-55449: Launching several Maya sessions simultaneously causes hangs/crashes due to SynColor
Foundation:
- MAYA-53842: Profiler now produces a warning dialog when the Start button is pressed while the Profiler buffer is not empty
File Referencing:
- MAYA-56375: historySwitch attribute with incoming connection is incorrectly saving mesh data as a reference edit
mental ray:
- MAYA-36577: Error when rendering a filtered EXR texture via mib_illum_lambert with miLocal attribute (missing tiles error)
- MAYA-44506: Fixed undo crash after modifying mila parameters or duplicating mila materials
- MAYA-56814: mental ray Satellite fails to render file that contains passes
- MAYA-56815: mental ray Satellite hangs when used in batch render with multiple satellite machines
- MAYA-56836: Creating a second IBL will overwrite the original IBL and its settings
Rendering:
- MAYA-55431: Substance 'Export images to disk' doesn't work for a scene with references that contain substance materials
- MAYA-56521: Hypershade Material Viewer not working in Hardware mode if meters or yards units are used
ShaderFX:
- MAYA-55845: Closing Hypershade with ShaderFX window open causes crash
- MAYA-56533: Using an environment variable in a texture path crashes Maya
Viewport:
- MAYA-37933: Mac OS X: Glitches with shadow display (area light with shadows causes Viewport 2.0 artifacts on Mac OS X/ATI hardware)
- MAYA-53185: Viewport 2.0: Pause and stutter on every start of playback
- MAYA-53218: Viewport 2.0: Performance issue on scenes with large hierarchies of hidden objects
- MAYA-54232: Motion Trail: several display issues in Viewport 2.0
- MAYA-54881: Deleting holdout object breaks the image plane
- MAYA-56319: OpenGL: Imageplane texture not working in Legacy Default Viewport
- MAYA-56542: Maya crashes when performing zoom using Ctrl+Alt+left mouse drag next to an object
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